Video games, a modern-day fantasy has been equalizing all the young minds since its inception, which is more bad than doing good to everyone in the society. The violence shown in the videos games has its speed to an alarming rate the characters, graphics, and catching looks more realistic than before impacting individuals psychologically and society.
As per marketing rating, game developers have been getting an access to reach maximum viewers in a weird way, where they show their characters to live audience in a wrong way by overpowering others to be in the competition. This is an irony of our modern society which is full of genius but without any direction. The violence in videos brings aggression, lack of empathy and desensitization which has changed the thinking of society.
The tactic of reward, which is disguised in reinforcement leads the player to do its action successfully in the video games, no matter how brutal strategy they adopt to overpower or to defat their opponent but a great reward of ‘champion’ word is there for them. Unfortunately, this reward system pushes its player to imitate his same game behavior in real life and more increment foe repeated behaviour. This addiction of violence in video games gives birth to addition, from which not even a single player can escape if he or she has not regulated himself or herself in a certain way to lead lope.
Video games provide an escapism from reality but a great pastime activity for young minds when they are not able to action their target in real life, they find an easy way to pour their heart through violent video games for an incomplete task or to hide their in impriorty complex. An uncontrolled can spend hours and hours in playing games and that can be good or bad both. The energy and stamina put in any game with passion and right direction brings happy rewards but the addition of violent thoughts leads to destruction everywhere. Violence in video games hamper the performance of child in school and even aggravate violent behaviour depredation in sleep, deterring in his or her holistic growth.
No doubt, the entertainment industry needs high technology, but they must consider its consequences also. Its been seen and even my own personal experience violence causes to be unsocial and obese in nature because too many hours for video games impact minds naturally, with its result whether with merits or demerits. A mind involve in violence will always to aloof itself from others in society. Resulting in loneliness, depression and other psychological problems in once life.
We haver many examples in every society via news in newspaper or in electronic media where young minds with violent tendencies has proven a great danger to the humanity, thanx to so called modern advancement which has given a cozy arena with flickering hope of real peaceful life. When some time gamer didn’t achive its goal in game they become very angry and they break their consoles monitors and laptops for instance call of duty, battlefield, watch dogs, grand theft auto and many more they have very violent content in them which will effect their behaviour to and they try to play the game role in real life.
In addition to this, those doesn’t have their personal computer they go to the gamming centers to play the game these games which also damage their precious time and money which they should utilise in study and other things which benefits them it keep them away from the outside world. For example, there are some games of wrestling like wwe 2k17 sometimes children are trying to copy these moves which are used in these games which cause them serious injuries further more, there are some racing games like need for speed which motivates gamers to drive their cars on high speeds or race with their friends like them and also use exploit driving rules which is the main reason of major road accidents which also hang lives to death. There is one more games like grand theft auto which inspires them to break rules, commit crimes, leads to gang wars, use of weapons like they use in the games which make them criminals in the society as well in the eyes of their parents and they also making their life like a hell.
Age restriction and rating in video games can become on major way to stop the harmful result. Moreover, parent should be more vigilant while purchasing these games for the children. Good rating can inform us what type of game that is and what should be the accurate age of buying a specific game for all the teenagers of course good parenting can be a boost and real boon for the humanity and all the societies. The government should ban these types of games which spoils the life youth its not only the duty of government its our moral duty of parents too to give direction to their children to stay away from these types electronic games, and encourage them to play outdoor games as well or games from which they learn something, which make their minds sharps
Limited playing hours for playing video games, spending good quality time with children, age limitation for buying a game will surely bring harmonious atmosphere and right structure to every society, if not more than up to that extent where young minds can preserve their innocence sanity for a progressive nation.