Asynchronous mode for multiple services. It is asynchronous

Asynchronous Transfer Mode (ATM) is a “high-speed transmission protocol in
which data blocks are broken into small cells that are transmitted individually
and possibly via different routes in a manner similar to packet-switching
technology”. In other words, it is a form of data transmission that allows
voice, video and data to be sent along the same network. In the past, voice,
video and data were transferred using separate networks: voice traffic over the
phone, video over cable networks and data over an internetwork. ATM is a cell-
switching and multiplexing technology designed to be a fast, general purpose
transfer mode for multiple services. It is asynchronous because cells are not
transferred periodically. Cells are given time slots on demand. What seperates
ATMs is its capability to support multimedia and integrate these services along
with data over a signal type of transmission method. The ATM cell is the data
unit used to transmit the data. The data is broken into 48-byte data packets for
transmission. Five bytes of control data are appended to the 48-byte data
packets, forming a 53-byte transmission frame. These frames are then transmitted
to the recipient, where the 5-byte control data (or Header) is removed and the
message is put back together for use by the system In an ATM network, all data
is switched and multiplexed in these cells. Each ATM cell sent into the network
contains addressing information that achieves a virtual connection from
origination to destination. All cells are then transferred, in sequence, over
this virtual connection. Asynchronous Transfer Mode: The header includes
information about the contents of the payload and about the method of
transmission. The header contains only 5 octets. It was shortened as much as
possible, containing the minimum address and control functions for a working
system. The sections in the header are a series of bits which are recognized and
processed by the ATM layer. Sections included in the header are Generic Flow
Control (GFC), Cell Loss Priority (CLP), Payload Type, Header Error Control, the
Virtual Path Identifier and the Virtual Channel Identifier. The Header is the
information field that contains the revenue bearing payload. A GFC is a 4-bit
field intended to support simple implementations of multiplexing. The GFC is
intended to support flow control. The CLP bit is a 1-bit field that indicates
the loss priority of an individual cell. Cells are assigned a binary code to
indicate either high or low priority. A cell loss priority value of zero
indicates that the cell contents are of high priority. High priority cells are
least likely to be discarded during periods of congestion. Those cells with a
high priority will only be discarded after all low priority cells have been
discarded. Cell loss is more detrimental to data transmission than it is to
voice or video transmission. Cell loss in data transmission results in corrupted
files. The Payload Type section is a 3-bit field that discriminates between a
cell payload carrying user data or one carrying management information. User
data is data of any traffic type that has been packaged into an ATM cell. An
example of management Asynchronous Transfer Mode: information is information
involved in call set-up. This section also notes whether the cell experienced
congestion. The Header Error Control field consists of error checking bits. The
Header Error Control field is an 8-bit Cyclic Redundancy Code to check for
single bit and some multi-bit errors. It provides error checking of the header
for use by the Transmission Convergence (TC) sublayer of the Physical layer. The
Virtual Path Identifier in the cell header identifies a bundle of one or more
VCs(virtual channels).The Birtual Channel Identifier (VCI) in the cel header
identifies a single VC on a paricular Virtual Path. The path is divided into
channels. The choice of the 48 byte payload was made as a compromise to
accommodate multiple forms of traffic. The two candidate payload sizes were
initially 32 and 64 bytes. The size of the cell has and effect on both
transmission efficiency and packetization delay. A long payload is more
efficient than a small payload since, with a large payload, more data can be
transmitted per cell with the same amount of overhead (header). For data
transmission alone, a large payload is desirable. The longer the payload is,
however, the more time is spent packaging. Certain traffic types are sensitive
to time such as voice. If packaging time is too long, and the cells are not sent
off quickly, the quality of the voice transmission will decrease. The 48 byte
payload size was the result of a compromise that had to be reached between the
64 byte payload which would provide efficient data transfer but poor quality
voice and the 32 byte payload which could Asynchronous Transfer Mode: transmit
voice without echo but provided inefficient data transfer. The 48 byte payload
size allows ATM to carry multiple forms of traffic. Both time-sensitive traffic
(voice) and time-insensitive traffic can be carried with the best possible
balance between efficiency and packetization delay. ATM Advantages: 1. ATM
supports voice, video and data allowing multimedia and mixed services over a
single network. 2. High evolution potential, works with existing, legacy
technologies 3. Provides the best multiple service support 4. Supports delay
close to that of dedicated services 5. QoS (Quality of Service)classes 6.

Provides the capability to support both connection-oriented and connectionless
traffic using AALs(ATM Adaptation Layers) 7. Able to use all common physical
transmission paths (DS1,SONET) 8. Cable can be twisted-pair, coaxial or
fiber-optic 9. Ability to connect LAN to WAN 10. Legacy LAN emulation 11.

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Efficient bandwidth use by statistical multiplexing 12. Scalability 13. Higher
aggregate bandwidth 14. High speed Mbps and possibly Gbps Asynchronous Transfer
Mode: ATM disadvantages: 1. Flexible to efficiency’s expense, at present, for
any one application it is usually possible to find a more optimized 2.

Technology 3. Cost, although it will decrease with time 4. New customer premises
hardware and software are required 5. Competition from other technologies -100
Mbps FDDI, 100 Mbps Ethernet and fast ethernet 6. Presently the applications
that can benefit from ATM such as multimedia are rare 7. The wait, with all the
promise of ATM’s capabilities many details are still in the standards process
Asynchronous Transfer Mode:
1. Freeman, Roger L. ((1996). Telecommunication System Engineering: Third
Edition. City: New York, John Wiley & Sons, INC. 2. Spohn, Darren L. (1997).

Data Network Design. City: McGraw-Hill Company. 3. Taylor, D. Edgar (1995). The
McGraw-Hill Internetworking Handbook. City: New York, McGraw-Hill Company.

Internet: 1. Quigley, David (1997). A Technical View of ATMs. online,



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